A qualified Primary Teacher and drama and music specialist, I have worked both as a class teacher and in partnership with organisations including Young Enterprise, as well as several youth theatre groups and programmes. My shop provides a range of resources including original scripts, workshop plans, cross curricular topic planners with accompanying resources, planning and assessment pro formas and worksheets.
A qualified Primary Teacher and drama and music specialist, I have worked both as a class teacher and in partnership with organisations including Young Enterprise, as well as several youth theatre groups and programmes. My shop provides a range of resources including original scripts, workshop plans, cross curricular topic planners with accompanying resources, planning and assessment pro formas and worksheets.
This challenge is aimed at upper level pupils. This gives pupils the opportunity to investigate, plan, develop and make a prototype of a new board game. They are then encouraged to Alpha test in their own class then roll out to the rest of the school to Beta test the product.
Feedback forms for pupils to fill in are included and these are differentiated for upper and lower stages.
An introductory Powerpoint, planner, worksheets and summative reflection activity are all included in this bundle as well.
This is a project that all pupils thoroughly enjoy whilst developing worthwhile skills and knowledge.
This booklet has a host of activities and worksheets for Halloween.
Included in booklet are:
Talk About Cards
Halloween Shadow Pictures
Design a Pumpkin
ICT Pumpkin
Haunted House Activity
Halloween Maze
Halloween Alphabetical Ordering
Halloween Wordsearch
Halloween Maths Word Problems
This is a great time saver for use in class as early finisher/extra activities on the run up to and around Halloween.
The Famous Inventors Project is one that aims to bring Enterprise in Education together with other curricular areas, focusing on S.T.E.A.M. The purpose of the project is for children to learn about Famous Inventors, select a famous and life changing invention to redevelop and design for use in the future then develop and run a mock business to make and market their product. The project culminates in a day of presentations and pitches, allowing the children to demonstrate their learning over the course of the project. This project not only meets many of the experiences and outcomes of the CfE/NC, but can help children develop towards the four capacities, as well as giving a real and relevant context to their learning with a perceivable goal to work towards.
This fully comprehensive project pack gives an easy to use, fun and accessible project for upper stage pupils to enjoy.
The document is in PDF format and contains 39 pages, including a full planner/assessment tool, teacher's notes and guidance, lesson outlines and directions as well as a set of appendices and handouts to use during the project.